Back in 1989, Shufflepuck Café was released on something like a half dozen platforms. It was a futuristic game of air hockey, set on a distant planet, and played from a first-person perspective. Although it was released on the Amiga as well, which I was raised on, my only contact with it was on the […]
Steam has just greenlit a full 100 titles all at once, raising the total number of titles that have been given the go-ahead through this budding incubation system by 62%.
Project Greenlight continues to give gamers a chance to vote for the titles they want to play.
Steam’s new user interface, Big Picture, is designed for gamers looking to simulate the console experience without having to abandon their desktop collection.
Steam’s Greenlight service will let you choose the next games you’d like to see on Steam.
We are now down to the final week of the Kickstarter to port Star Command for the PC and Mac, and with that comes stretch goals! Of particular interest is integration with the new Steam Workshop. Check out this mockup they put together: This won’t be just community-authored clothing changes for the crew, but missions as well. […]
Go buttonless with the Manhattan Stealth Touch Mouse.
It wouldn’t be entirely fair to call the latest adventure game funding project going on at Kickstarter by legendary game designer Jane Jensen (Gabriel Knight, Gray Matter) merely an attempt to cash in on Tim Schafer’s recent success. Sure, one would have to be crazy not to recognize the opportunities that crowdfunding is providing for […]
Heads up! There’s an exciting Kickstarter underway, and the best part is: you don’t have to worry about all that herd mentality gumming things up just because you can’t back a losing horse. This one’s already won. Shame on you, anyway. Oh well, all is forgiven. While you’re here, you might as well take a […]
Universal Game Design By now, it should be evident that a great deal of what goes into game design is universal. Here we are decades after the first video games and they still have the chance of being poorly planned and executed. As a designer, some lessons just carry over from one project to another, […]
The TimbrePRO earbuds set about to deliver full, rich bass in an earbud design, and they achieve just that. Personal experience may differ, but I’ll get to that in a moment. Besides the wood chamber which caught my attention straight away, I was impressed by the braided fabric cord, something which I had only just […]
1112 is an enigmatically named graphic adventure series by Agharta Studio for the iOS platform that proves that graphics are every bit as pivotal to the genre as the adventure itself. For a long time, if I wanted a good graphic adventure, I was better off trolling through PC game shelves than the App […]