Amongst the offerings at this year’s E3 (Electronic Entertainment Expo), Ubisoft released a sequel to Your Shape: Yourself Fitness called Your Shape: Fitness Evolved 2012. They also announced their goal of a loss of 1,000,000,000 calories across all users.
What I love about fitness video games is that they take the concept that an afternoon playing video games is time wasted and turn it completely on its head. And this game in particular has found a way to ensure proper technique, something that is usually absent from my at-home workouts.
To be honest, one of the reasons I prefer to head to the gym for a class over popping in a dvd or listening to instructions from a fitness app is that the temptation to slack is too great when no one is around to see you sweat. By using the Xbox Kinect to map your body, Your Shape: Fitness Evolved 2012 tracks your movements and compares them to the sample image on the screen, letting you know when your body parts are out of alignment. Kind of like that yoga instructor who pushes you farther down into your chair pose, only less painful. It even gives you a score, so you have a different number to shoot for than just the duration of your workout or the number of calories you’ve burned.
The content will also be dynamic, with new workouts periodically available for download and customizable workout plans, depending on how you want to exercise. That’s a huge plus for people who hate following the same routine. When you’re finished with your workout, you can share your progress in the Your Shape Center online with other users.
The new game will be out in November. In the meantime, you can watch the E3 trailer.